Hypercasual Arcade Game simulating actual real-life Independence day competition tradition Needle in a Bottle where (in actual game) you have to insert needle ( or nail ) onto a bottle, where the needle is tied to a hanging thin rope that is mounted in your waist. Resulting in a very nerve-wrecking balancing game of concentration.

In pandemic times, it's forbidden for these games to be played in real world due to safety reasons and Lock Down.

So we make a virtual HTML5 competitive game using Cocos2D.Js simulating the real-life Needle in a Bottle game in about 2 weeks. The game is about timing, concentration and accuracy as long as possible.

  

  

Game Concept. Come up with a related mechanic with the actual real-life game concept of the game.

Tap Trigger Mechanic. We have manage to successfully implemented accuracy-based 1 input gameplay where you have to tap the screen where the arrow is inside the blue bar. The bar at the bottom of the screen will shrink periodically ensuring more challenging gameplay as the game progresses.

Heavy Polishing Effect. Come up with various polishing stuff to make game with such simple concept feels satisfying.

Incremental Progressing System. We made an incremental game system where the game will be much harder the longer the player plays. It's not just the speed, but the bar will be far less in size and even move around at some point.

Online Leaderboard System. We have successfully implemented online leaderboard where players can compete with each others through scores. The game will record the score and automatically sort the score when called. At demo ( not production ) this system is turned off.

Optimization. We have successfully optimized the game so it will run 50 - 60 fps in chrome PC and mobile. Even though there is so many object present at once in the scene, we make it so it won't impact the performance or even the device.

The game was initially intended for online competition.